THIS INTERFACE IS GONNA CHANGE. 1) MOVABLE_OBJECT SO CAN RENDER IN PARALLEL, 2) SET_MINMAX() and 3) ONLY ONE CALL TO GET RGB VALUES, i.e. getRGB(value, &r, &g, &b)

ColorMap

#include <earthquake/ColorMap.h>

class ColorMap

The ColorMap is an abstract class, it defines the interface all concrete subclasses must provide. A ColorMap object is used to determine the mapping between scalar quantities to be displayed in an image and the rgb values that are displayed.

// Constructor

// Destructor

// Public Methods

Does nothing.

Does Noting.

To return the red intensity of the rgb triple for the scalar quantity value.

To return the green intensity of the rgb triple for the scalar quantity value.

To return the blue intensity of the rgb triple for the scalar quantity value.

Back to top